Saturday, May 13, 2017

Collectors' Delight

Ramsons Kala Pratishtana has not only designed and produced regular board games and pawns for day-to-day use but also have designed and produced museum-quality collector's edition board games and pawns. These are sure to be conversation pieces if displayed in the drawing rooms. Of course they can also be used to play, but sparingly!

1. Pagaday - Pacheesi. Kalamkari board, camel bone pawns (seated Mughal musicians) with gold leaf painting and wooden stick dice

2. Pagaday - Pacheesi. Kalamkari board, camel bone pawns (standing Mughal sepoys) with gold leaf painting and wooden stick dice

Thursday, May 11, 2017

Techies drawn to Aliguli Manay, Pagaday

The picture that most commonly depicts a ‘Techie’ or to use a more prosaic term, Software Engineer, is of a young man or woman dressed in uber cool outfits, glued to an iPad or one of those high end mobile phones or more often than not using these gadgets to play a variety of complex games. It seems that this is blatantly untrue!

At the ongoing  Kreedaa Kaushalya, the exhibition of traditional board games at the Ramsons in front of the Mysuru Zoo, it was a pleasant surprise to the organisers to see techies avidly buying the traditional board games like Aliguli Manay, Pagaday and Adu Huli Ata!

Why ?

The reply was astonishing and astounding. "We thought that we would spend the weekend playing Aliguli Manay. and Adu Huli Ata" was the answer.

One of them said, "I have seen this (Aliguli Manay) in my grandmother’s house and recall my mother and other family members playing this game on Sundays. The whole family would gather around the players. It was great fun."

Nostalgia? Memories of grandma’s tales from the past?

"No", replied another. "This is a part of our tradition. I think we should do all that we can, to foster it. And what better way than sitting around and spending an enjoyable weekend day playing it."

Said another, "this game, tigers and sheep or goats... or leopards and cows... who cares... the game is sheer fun. Its tactile.There is communication between the players and their supporters, support that is at once loud and noisy with a lot of back-slapping.”

Adds yet another techie, "Ultra modern computer games do not give us this high."

"The very act of placing the tiger or the sheep and not knowing one misstep could mean ‘a tiger’s meal’ or a tiger cornered... this is fun. Everybody screams as you head towards disaster...” he continues. There is delighted laughter.

Another visitor, a Mysorean by birth and who is currently one of the top honchos of a software company in the USA was in Mysore for a sabbatical with her sons. Hearing about  Kreedaa Kaushalya, she had dropped by with her son. The mother and son duo were drawn to the traditional game boards display at  Kreedaa Kaushalya.

Spotting the variety of Aliguli mane boards, the boy turned to his mother, “Oh, man, that’s mancala, isn’t it ?”

They tried their hand at ‘Choukabara’ and finally settled for “Adu Huli Ata.”

Likewise the husband, wife and little daughter from Silicon Valley in the USA were here in Mysore visiting the husband’s parents. Their evening visit to  Kreedaa Kaushalya led to an impromptu game of Aliguli Manay. The father’s attempt to teach his little daughter to pronounce, ‘Chouka bara’ resulted in the girl pronouncing, "Chouko - baaro”

Peals of laughter rang out as the father picked a choukabara set and exclaimed, "Chou-koo  baaro!"

Thursday, April 27, 2017

Inauguration of Kreedaa Kaushalya 2017

The ninth edition of the traditional board games exhibition, Kreedaa Kaushalya , was inaugurated this morning with the traditional lighting of the lamp by Maharajakumari Indrakshi Devi and Sri R. Raja Chandra at 'Ramsons' the flagship store of Handicrafts Sales Emporium, in front of the Zoo in the city. 

The chief guest Dr. H.P. Devaki, Director, Oriental Research Institute (ORI) of the University of Mysore, released seven new board games that have been introduced this year.

More than 1000 games representing 37 odd games are on display. The exhibition is open from 10 am to 7 pm, daily and will conclude on 14 May 2017. 

L-R: Sri R. Raja Chandra, Prof. D. Srijay Devaraj Urs, Sri D. Ram Singh, Dr. H.P. Devaki and Sri R.G. Singh

L-R: Sri R.G. Singh Sri R. Raja Chandra, Maharajakumari Indrakshi Devi avaru, Smt. Prameela Victor and Sri D. Ram Singh

The layout of the exhibition
Lighting the lamp by Maharajakumari Indrakshi Devi avaru for an auspicious beginning of the exhibition

Sri R. Raja Chandra and Maharajakumari Indrakshi Devi avaru inaugurated the exhibition by rolling the dice for a game of Pagaday

Sri R. Raja Chandra and Maharajakumari Indrakshi Devi avaru inaugurated the exhibition by rolling the dice for a game of Pagaday
Dr. H.P. Devaki releasing the game board of '28 Sepoys' 

Game boards on trays and manays (low stools)

Four handed Chaduranga

A game of Anay Kattu

Collector's edition of Chess men made out of teak wood and painted with gold

A game board of Taabla
Pictures are by Sri Suraj M.N.

Monday, April 17, 2017

Kreedaa Kaushalya 2017 Brochure

It has been over a decade since Kreedaa Kaushalya, the exhibition of traditional board games of India, was first organised by Ramsons Kala Pratishtana (RKP). This passion project of RKP has been through an interesting journey so far.

The alluring world of our traditional games is vast. It was a pair of dice that led Arjuna to be blessed with the Bhagavadgeetha Upanyasa by none other than the Lord Sri Krishna himself. It was Arjuna's eldest brother Yudhishthira's defeat in a dice game match that set the stage for the timeless epic Mahabharata.

Many games over the centuries are forgotten due to sheer neglect. There are a handful of surviving texts that speak of quite a number of games of various complexities. A few games have been disco-vered but with no instru-ctions of play. We at RKP have successfully resea-rched and introduced about 30 games over the past 10 years through Kreedaa Kaushalya exhibitions. This year we have seven new additions to our ongoing project of ancient games of India. These are - Taabla (1), Twenty-eight Sepoys (2), Huli Kallu (3), Basavana Ata (4), Daya Kattam (5), Immadi Huli Kattu (6) and Twelve Men's Morris (7). We have introduced hand-made, recycled-paper boxes for the packaging of games - this is an important feature this year.

The International Society for Board Games Studies, conducts an annual colloquium by inviting scholars to present papers on board games from across the world. We took part in the 19th International Board Games Studies Colloquium last year at Nuremberg, Germany. A booklet containing instructions about how to play games was released in that meet; this is available at this year's exhibition.

In the early 1800s Mysuru saw a quiet cultural renaissance under the reign of Mummadi Krishnaraja Wadiyar spanning over 7 decades. His late Highness, with his profound sense of aesthetics, promoted literature, art and crafts to unseen proportions. It is because of this seer-king that Mysore is recognized as the cultural capital of Karnataka. Many new games were designed and their rules framed by him. The painting which graces the cover of the english part of this flier depicts Mummadi directing a court artist to paint the game pattern of 'Shiva Sayujya Mukti Ata', while the painting on the cover of the kannada part shows Mummadi and his friend Subbarayadasa playing the game of 'Srikanta Sayujya Mutki Ata' which was invented by the former.

Mummadi has recorded popular board and card games of his time, along with his newly invented games, in 'Kautuka Nidhi', the last chapter of his magnum opus 'Sri Tattva Nidhi'. This stands as a proof of his work on these intriguing board games that were once famous among the populace in this land. In fact, Mysuru is the 'Board Games Capital of India', thanks to Mummadi and his passionate work on board games. Kreedaa Kaushalya is an attempt at reviving the tradition of board games which not only impart regulatory and strategic skills to any avid gamer but also great fun and deepens family bonds.

At this expo, Channemane, Chauka Bara, Pagaday, Panchi, Vimana and many more games have come alive on colorful boards made in different craft forms of India. Hundreds of artists from nine states have worked for nearly a year in making this expo a possibility.

Expo is at our 'Ramsons' store in front of Zoo.

Come with your family, friends; enjoy the games and have fun.

Thursday, April 13, 2017

Furniture Turns Flooring

The noted collector of paintings and artefacts Sri Kuldip Singh of New Delhi invited Raghu and me to join him on a whirlwind three day- tour of the monasteries and temples in Thanjavur and Nagapattinam districts of Tamil Nadu. Sri Kuldip Singh is a senior architect who has during his early career acquired a fantastic collection of traditional Thanjavur and Mysuru paintings.

It was in this connection that we were in Thanjavur to view surviving specimens of frescoes and Thanjavur paintings. On the very first day, I was able to view at leisure the magnificent Chola period paintings along the pradakshina patha (the traditional cirumambulatory path that the devotee treads) of the Brihadeshwara temple. Normally this is not allowed as the temple is under the control of the Archaeological Survey of India’s Monuments Protection laws. But thanks to the senior prince of the erstwhile Thanjavur ruling family, Sri Babaji Rajah Bhonsle who made a request to the ASI officer on our behalf that the padlocked doors were opened.

The stark white light of the LED light fixtures brought alive the art of the Chola era painters who worked here a millennia ago.

Before that, early in the morning we visited the Thiruvavaduthurai Adheenam which is an ancient Shaivite monastery in Thiruvaduthurai village in Kuthalam taluk of Nagapattinam district. This huge 16th Century Shaivite monastery nestles in large swathe of greenery and undulating agricultural land owned by the monastery.

As we entered the main door, we were welcomed by the life-size murals of the Maratha rulers of the old Thanjavur kingdom. Pairs of kings and their queens flanked two door ways, each which led to ante chambers.
Portraits of a king and queen of Thanjavur Maratha royal family flanking a doorway
The  Maratha rulers were not only patrons of the arts but were also patrons of temples and monasteries. We slowly ambled into the main hall. A huge door onto our left led us further into a dark hall with a small shrine at the farther end.

All along the outer walls of this shrine are murals of portrait images of the Peethadhipathis (the spiritual heads) within painted niches. Immediately behind the shrine what catches one’s eye is the flooring itself. There does not seem to have been any plan in the laying of flooring. The flooring tiles were brightly coloured while the surrounding borders of Italian mosaic were further adorned with 18th century European ceramic tiles. In this seemingly paradoxical layout embedded into the floor were two large marble table tops. One was octagonal while the other was square.
A square marble table top with an inlaid pattern of chess embedded in the floor
These marble slabs were inlaid with semi-precious stones in the pattern of chess. They were probably from the workshops of master-craftsmen of Agra. The pietra dura technique used to insert floral patterns of semiprecious stones into slabs of marble thus creating stunningly beautiful decorative art are typical of the Agra craftsmen. These two specimens were inlaid with jasper, onyx, lapis lazuli, jade and mother of pearl.
R.G. Singh in front of the octagonal marble table top (inlaid with chess pattern) which is embedded in the floor

Overall one get's the idea that these were once tabletops. Somewhere along with the passage of time, they must have fallen into disuse and discarded. Some ingenious mason must have had the idea of embedding them into the floor. The bare feet of several hundred visitors who circumambulate around the sanctum sanctorum have, over the years, given these embedded tiles and of course the chess boards, a permanent polish.

Coming out in the bright sunlight we moved next door to the temple of Maasilamaniswara who is the guardian deity of the Monastery.
Main entrance gopura of the Maasilamaniswara temple amidst greenery at Thiruvaduthurai village
Walking past the ornate dhwaja sthamba (flag post) we moved into the cool dark large pillared hall. Opposite was the main door leading to the sanctum. Now comes the ‘eureka‘ moment... On the stone floor, neatly inscribed, was a game of Goats and Tigers on the left side of the door while on the right side was the game of Nine Men's Morris.
The inscribed pattern of Goats and Tigers near the doorway of the temple
The dim light, the cool and quiet ambience was the perfect setting for settling down for an impromptu game of Goats and Tigers... which is exactly what I and Raghu had in mind but could not for the want of time.
A game of Navakankari (Nine Mens Morris) inscribed on the stone floor near Raghu's left hand
All photographs are by Raghu Dharmendra except the last one which is by me.

Friday, April 7, 2017

A Visit to Bhavani Vidyalaya - An Eye Opener

A school in Jaipur which focuses on teaching autistic and specially-abled children is using a variety of traditional board games to tap into the inner energies of these children.

Board games whether oriental or occidental are now being used to arrest the progression of several forms of dementia including Parkinson’s disease and Alzheimer’s disease. Medical journals like the Lancet and Jama have in the recent past carried articles about controlled experiments conducted on patients diagnosed with dementia. The latter were taught to play a variety of board games for a period of several months and they were tested for any changes in the neural and motor skills. It was found that there was a marked improvement.

Back in India, in Jaipur, there is this wonderful organisation, Bhavani Vidyalaya which works exclusively with children with autism, dyslexia and a host of other related ailments. The founder of Bhavani Vidyalaya, Smt. Vimala Venkatesan, and a team of teachers and volunteers have dedicated themselves to the cause of these children.

Smt. Vimala Venkatesan learnt about Kreedaa Kaushalya through internet and came down to Mysuru in 2013 exculsively to visit our exhibition. On seeing a huge collection of board games there, she came up with the idea that children playing these games could improve their neural and motor skills including life skills.

She bought dozens of these games from us. She also learnt to play all these games at the play-section in our exhibition. She is now using these traditional board games to encourage the learning process in the children at her special school. There are regular sessions of playing board games for these specially-abled children.

Raghu and I visited this school on 11 January 2017. It was a very cold day, Smt. Vimala Venkatesan treated us with tea and snacks. She and her teachers gave us a pleasant surprise by organising an impromptu board games play session by the children of the school.
The lady in orange saree and fawn coloured shawl is Smt. Vimala Venkatesan
Photography: Raghu Dharmendra

Thursday, April 6, 2017

A Quick Game Before a Rickety Ride

There is something common about rickshaw-drivers across India. No staid living room with artistic game boards for them; a patch of shade, some small pebbles, piece of brick with which to draw a diagram of a game and the rickshaw-drivers with their chariots parked, hunker down for a game.

Two of us (R.G. Singh and Raghu Dharmendra) from the research team of Ramsons Kala Pratishtana (RKP) in the course of our peregrinations have chanced upon many groups of rickshaw-drivers playing impromptu traditional board games while waiting for customers.

A brief over-the-shoulder look at some of these gamesters follows:

In the year 2007, we were staying in Koppala, a district headquarter in north Karnataka, a few kilometers away from Kinhala where we wanted to meet traditional wood craft artisans. Looking for an auto rickshaw, we strolled towards the DC’s office which is looks like a poor imitation of the Vidhana Soudha at Bengaluru.
Auto rickshaw drivers engaged in a game of Adu Huli Ata at Koppala
In the rough road just in front of the entrance to DC's office was a makeshift autorickshaw stand with a few autos parked and the khaki clad drivers grouped in a semi-circle looking down at three of their comrades. The centre of their attention was a triangular slab of broken brick and concrete having some scribbled lines, on closer inspection it proved to be the diagram of the game, 'Adu Huli Ata’ (Goats and Tigers).

Jaipur is another city of palaces apart from Mysore, but there is a lesser-known side to Jaipur that we discovered on our visit in the year 2009. We were at the Jawaharlal Nehru Marg pausing before the ‘House of Pre-owned Cars’ drawn by the sight of two middle-aged men. They were migrant Bengali cycle-rickshaw riders and they were waiting for clients. But what intrigued us was the game they were playing. It was the traditional Chauka Bara which for some strange reason the two men insisted on calling it, ‘Changa Bu.’ They had drawn the diagram in chalk on the sidewalk, pebbles and stones served as pawns, tamarind seeds served as dice; two bricks served as convenient seats while playing the game.
R.G. Singh interacting with cycle rickshaw riders who were playing Changa Bu at Jaipur

Badami is a well-known heritage town, its famous rock-cut temples are remarkable for their exquisite architecture and sculpture. In the centre of the town we saw a group of men under a tree cheering their two friends who were engaged in a game of Chauka Baka (Chakara as it is locally known). Among the two contestants, one was dressed in the typical north Karnataka dhoti and a ‘Gandhi’ cap that was balanced at a precarious angle on his head. The opponent, when not throwing cowrie shells with alacrity, drove a Tempo trax ferrying passengers by the dozen.

A game of Chauka Bara under a tree at Badami
The first thing that transfixes you as you approach Tiruvannamalai is the sacred hill of Arunachala, in its avatar as Agni-lingam. We, the research team from RKP had spent the better part of the hour at the ancient Arunachaleshwara temple, seeking out evidences of traditional board games. We were now in front of the Sheshadri swami ashram wondering if something like a restaurant lay behind the phalanx of autos parked in front of the ashram. Dodging the traffic and arriving in front of the inn we discovered a small shrine dedicated to Mariamma and right there in front of the shrine drawn in sharp lines was the game diagram of ‘Daya Kattam’ which is the Tamil Nadu version of ‘Pagaday.’

Auto rickshaw drivers playing Daya Kattam in Tiruvannamalai
Playing board games is not restricted to these rickshaw-drivers but is universal in its appeal. The dinne or pyol or just plain veranda of houses and temples becomes an arena for a joust of Goats and Tigers, Haralu Guni Manay, Chauka Bara, Pagaday and scores of other board games for common men, women and children.

Photography: Raghu Dharmendra

Friday, March 31, 2017

Harmony Celebrate Age - Games of Yore

Harmony - Celebrate Age is the magazine for silver citizens. In the October 2016 issue of this magazine, Kreedaa Kaushalya was featured (Games of Yore) on its 65th page with seven colour photographs. Six photographs carried the images of our products while the 7th showed a granny and her grand daughter enjoying a game of Haralu guni manay (Indian Mancala) which was made from papier machie.

Wednesday, March 22, 2017

Board Game Studies Colloquium XX - Programme

Tue 16 May 2017
17.00: Pre-Colloquium Boardgame Café Meet-Up
Bastard Café
Huset, Rådhusstræde 13, Ground Floor, 1466 Copenhagen K

Wed 17 May 2017
8.30-9.15: Registration
Room 15A.0.13 (Main Colloquium Venue)
University of Copenhagen, South Campus, Karen Blixens Plads 8, 2300 Copenhagen S
9.15-10.00: Opening Address
Dr Irving L. Finkel, Assistant Keeper, British Museum, UK
Princes on the Floor of the Playroom
10.00-10.30: Coffee Break
10.30-12.00: Session 1a & 1b
1a) Tracing History I (Room 15A.0.13)
10.30-11.00: Marco Tibaldini: Minor Update about Board Games in Rome: Enigmatic Board Games in Early Catholic Contexts
11.00-11.30: Jonas Richter: Glückshaus: The Game of 7
11.30-12.00: Jakob Gloger: The Mystery of the Black 26-Sided Die
1b) Models, Metaphors, Meanings I (Room 27.1.49)
10.30-11.00: Marisa Uberti: The Symbolic Meanings of the Merels Board
11.00-11.30: Maria Schetelich: From India to Europe and Back: Comparing War Mentalities in Chess Variants through the Ages
11.30-12.00: Iris Ridder: Dame Fortune and God's Providence: A Conceptual Metaphor Analysis of a Swedish Dice Game Book from the 17th Century
12.00-13.30: Lunch Break
13.30-15.00: Session 2
Ancient Games (Room 15A.0.13)
13.30-14.00: Jennifer Genovese: Love Divination Games in Ancient Greece
14.00-14.30: Jiri Jakl: Board Games in Pre-Islamic Indonesia: Finds of Gaming Implements from Shipwreck Sites Considered against Old Javanese and Classical Malay Textual Evidence
14.30-15.00: Jacob Schmidt-Madsen: Phanjika Revisited: Notes On the Early History of Pachisi
15.00-15.30: Coffee Break
15.30-17.00: Session 3
Games Beyond Play (Room 15A.0.13)
15.30-16.00: Espen Aarseth: Does Senet Still Exist? The Ontology of a Game without Rules
16.00-16.30: Greger Sundin: Hainhofer at Play: The Games of an Art Cabinet
16.30-17.00: Ute L. Rettberg: Game Over: The End of Three Decades of Research on the Game of Chaupad
17.00-20.00: Opening Reception
Lunch Room & Terrace
Department of Cross-Cultural and Regional Studies, Building 10, 3rd Floor

Thu 18 May 2017
9.15-10.00: Special Address
Dr Mary Flanagan, Professor of Film and Media Studies, Dartmouth College, US TBA
10.00-10.30: Coffee Break
10.30-12.00: Session 4a & 4b
4a) Modern Times (Room 15A.0.13)
10.30-11.00: Antonio José Planelis de la Maza: Will Technology Set Us Free? The Impact of Digital Systems in Non-Digital Gaming Experiences
11.00-11.30: Ida Kathrine Hammeleff Jørgensen: Adaptations in Play: Strategies of Adaptation in Digital and Non-Digital Games
11.30-12.00: Ivan Mosca: Inductive Settings, Deductive Mechanics, and How Pandemic Legacy Connects Them
4b) Education & Psychology (Room 27.1.49)
10.30-11.00: Kira van Bebber-Beeg & Katarina Herde: Board Games in Learning Environments
11.00-11.30: Andreas Lieberoth, Ira Ellefsen, Marlene Nielsen & Charlotte Jonasson: Psychological Dynamics in the Popular Board Game Boom: Playing To Get Together or Getting Together To Play? An Ethnographic Study of Settlers of Catan as a Social Boundary Object
11.30-12.00: Christian Schmidt: Games and Mind
12.00-13.30: Lunch Break
13.30-14.30: Session 5
Classifying Games (Room 15A.0.13)
13.30-14.00: Ulrich Schädler: Murray's Classification of Board Games
14.00-14.30: David King: Dexterity: Between Choice and Randomness
14.30: Cultural Afternoon
Option a) Group visit to the brand new interactive exhibition space at the Experimentarium science centre (
Option b) Explore the city on your own (map & suggestions provided)

Fri 19 May 2017
9.15-10.00: Special Address
Dr Barbara Caré, Post Doctoral Researcher of Classical Archaeology, University of Turin, IT TBA
10.00-10.30: Coffee Break
10.30-12.00: Session 6a & 6b
6a) Tracing History II (Room 15A.0.13)
10.30-11.00: Bruce Whitehill: Uneven Forces: Asymmetrical Games
11.00-11.30: Eddie Duggan: The Royal Pastime of Cupid: Two Early English Association Copies
11.30-12.00: Fred Horn: Metropolis: The First Real Sci-Fi Game
6b) Models, Metaphors, Meanings II (Room 27.1.49)
10.30-11.00: Mattia Thibault: The Semiotics of Boardgames
11.00-11.30: Mikael Jakobsson: Stories of Colonialism Retold Somewhat Lovingly
11.30-12.00: Melissa J. Rogerson, Martin Gibbs & Wally Smith: How Hobbyists Value Boardgames
12.00-13.30: Lunch Break
13.30-15.00: Session 7
Draughts Studies (Room 15A.0.13)
13.30-14.00: Alex de Voogt: Checkers Play in Multiple Societies: An Exploration of the Past and Future
14.00-14.30: Liuwe Westra: The Role of Frisian Draughts in the International Development of Draughts
14.30-15.00: Peter Michaelsen: Dablot Prejjesne and Tavelspel: A Sámi and North Swedish Game
15.00-15.30: Coffee Break
15.30-17.00: Session 8
Social Aspects (Room 15A.0.13)
15.30-16.00: Walter Crist: Prehistoric Cypriot Games: Space, Status, and Social Complexity
16.00-16.30: Michael A. Conrad: Mechanisms of Trust: Board Games as Models of Social Reliability in the Middle Ages
16.30-17.00: Francesca Berti: Playing S’Cianco (Tip-cat): A Traditional Street Game Reawakens the City of Verona
18.00: Pre-Dinner Canal Walk
On foot (or by Metro) from the colloquium venue to the restaurant
19.00: Colloquium Dinner
Bådsmandsstræde 43, 1407 Christiania

Sat 20 May 2017
9.15-10.00: Special Address
Dr Bjarne Toft, Professor Emeritus of Mathematics, University of Southern Denmark, DK. Piet Hein and John Nash: Beautiful Minds
10.00-10.30: Coffee Break
10.30-12.00: Session 9
Mathematics (Room 15A.0.13)
10.30-11.00: Lisa Rougetet & Abdallah Saffidine: The Roots of Combinatorial Game Theory: History and Foresights
11.00-11.30: Michał Stajszczak: Super Farmer: The First Board Game Using Twelve-Sided Dice
11.30-12.00: Jorge Nuno Silva & João Pedro Neto: How dramatic is Snakes & Ladders?
12.00-13.00: Goodbyes & Farewells