Brass Aliguli Mane casted in traditional lost wax process - Mysuru, Karnataka.^
Rosewood pallanguli board inlaid with teakwood - Karaikudi, Tamilnadu.^
Brass Aliguli Mane casted in traditional lost wax process - Mysuru, Karnataka.^
Rosewood pallanguli board inlaid with teakwood - Karaikudi, Tamilnadu.^

Contents: 1 Game board; 2 sets of 6 coins (total 12 coins); 6 cowrie shells.Goal: To bear off all six coins, first.
Throw of six cowrie shells:
How to play:
Extra Turn:
Points to remember:
Variation:
Some play this game using two stick dice instead of cowrie shells. Four sides of each stick dice contains 1, 2, 3 and 'null' dots. Both dice are rolled together on the gound and coins are moved according to the number of dots present on the top face of the dice when they come to rest.
The game was almost like 'Vimanam' except the final stretch of tracks which was curved (this part is straight in Vimanam); this difference was just aesthetic and in no way affected the play. Hence the group picked our board of Vimanam which we had got designed colourfully in Kalamkari craft. 12 pawns each were placed in both homes; a pair of stick dice started to roll.

To get an idea of the game, I suggested Dr. Dilip to join the group, an elderly lady, who was teaching her grandson a game of mancala, volunteered to join the group to equalise the number of players on both sides. Soon enough a middle aged couple, relatives of Mrs. Vijaya Kumari, arrived and promptly joined the game.
The whole group was divided equally into 2 parties such that they sat encircling the board with alternate persons in the circle belonging to one party. Most aggressive within was the leader of that party, by default, who decided the moves of party's pawns. Though one moved the pawns, everybody got a chance to roll dice. The dice started moving from one person to next going round in the circle and so did the pawns which raced along the single track of the game board which met and bifurcated 3-4 times. Large number of pawns (12) on each side ensured that the game's duration stretched long.
The game took almost 2 hours to finish and later I learnt that it was called 'Aeroplane' which is nothing but the anglicised 'Vimanam'. It was at this juncture that Raghu suggested that we rechristen the game as 'Pushpaka Vimana' which is the mythological flying machine used by lord Rama to travel from Lanka to Ayodhya after vanquishing Ravana.

This mean-machine is reputed to have an ever expanding seating capacity such that for all persons included one extra seat remained vacant.
At our next exhibition of Kreedaa Kaushalya in the summer of 2009 we intend to introduce this game to visitors.
Bhavya, here, liked Aligulimane (Mancala). Oblivious to the surrounding he started sowing fourteen pits with cowrie shells round and round.

Little Anagha was disturbed by the way pawns were arranged on this game-stool sporting a version of Goats & Tigers game. She diligently went about removing pawns from not only this game but all others too.

Ayush, here, loves to play chess and when he saw this beautifully crafted wooden chess men painted with 18 karat gold leaf could not take his eyes off. He started nagging his parents to buy the set for him. He had to settle for a humble board of Snakes and Ladders handpainted on cloth.

Younger generations are growing up ignorant of the rich gaming tradition of our land. They play and love Ludo but do not know that its predecessor is the Indian game - Pachisi or Pagade. Kids love to climb up the ladders and slide down the snakes in Snakes and Ladders but are unaware of the fact that it is the European version of the original Indian game 'Paramapada'.
The motto of Kreedaa Kaushalya is to reinvent these games in a new avatar, present it to the public and create awareness about the gaming tradition which lies buried under layers and layers of time.
Come, rediscover our games, understand our roots.
Adu Huli or Goats and Tigers was once a very popular game as we find this game pattern etched on stone floors of many old and ancient temples. The above game pattern is found on the parapet inside the mahadwara of the Chamundeshwari temple atop Chamundi Betta (hill) in Mysuru.
Following is the design given by the design team at Ramsons Kala Pratishtana for the game board of Adu Huli to be hand woven in Navalgund dhurry.
Adu Huli (Goats & Tigers) is a hunt game played by two players. One player gets three tigers while the other controls the flock of sixteen goats.
How to play:Pawns (either tigers or goats) should be placed only on intersections of lines (shown by red dots in Fig. 1)
During a turn only one coin has to be played.At the beginning tigers are placed at three points as depicted by T in yellow circles in Fig. 2.
One goat is placed on any open point on the board such that it is safe from tiger’s attack.Next one of the tigers is moved to its adjacent open point. All goats are introduced one by one on the board one each during its turn. (i.e., one goat is placed on a point, next one tiger moves, next one more goat is placed on a point, next a tiger moves, next one more goat is placed on a point and so on).
All goats have to be introduced on the board before a goat starts moving.
If a tiger ‘T’ encounters a lone goat ‘G’ with a open point just behind it, then the tiger jumps over the goat to the open point and takes out the goat from the board as shown in Fig. 3 and Fig. 4 below.

Tiger cannot jump over a goat if there is no open point behind the goat as shown below in Fig. 5 and Fig. 6.

Tiger can jump only once during its turn and does not have multiple jumps during a turn.
A goat that has been taken out of the board by a tiger is permanently out of the game and cannot be reintroduced on the board during that game.
After all goats are introduced on the board, goats start moving.Only one goat can be moved to its adjacent open point during its turn.
Goats cannot jump over anything.
Tigers cannot jump over another tiger.Goats should avoid getting jumped over by tigers and try to surround tigers such that they cannot move as shown below in Fig. 7 and Fig. 8.

Tigers try to take out as many goats as possible and avoid getting tied down by goats.
Goats try to tie down all tigers rendering them immobile.
Lines denote the path of movement. Goats and tigers should always move along the lines. Movement of a pawn between adjacent points is possible only when the points are connected by a line. See Fig.9 and Fig. 10 given below for wrong and correct movements.

Game ends when either tiger takes out more than 6 goats or goats manage to immobilise all tigers.
Winner:
* Tigers win if they take out a minimum of 6 goats.
* Goats win if they immobilise all three tigers.
Benefits: This helps develop strategy and concept of team work by teaching that even though weak, if united, one can vanquish the stronger enemy as a team.